

Added column for world type (color) to nyu_ttmod_info table.Added database table for animal spawn locations.Added new playtime-sensitive callbacks for character and account playtime on the server.

Added method to bind RCON commands to callback events.Added new RCON command type for Alignment manipulation.Added option to insert the character name to the MOTD.Fixed: Animals table for Livemap doesn’t populate occaisonally.TTmod adds some powerful TorqueScript functions and mechanics that can be used by everyone to develop own scripts or entire mods for YO. Add this command to the end of the main.cs file to auto-load the mod on server startup:ĭROP TABLE IF EXISTS nyu_chars_info, nyu_online_players, nyu_rcon_queue, nyu_tracker_chars, nyu_tracker_stats, nyu_ttmod_info, nyu_ttmod_tokens Modding API.Make your changes to the “TTmod/config.cs” file if necessary (see configuration section).Make sure NOT to rename the TTmod folder or else it won’t load. This is where the main server executable is located. Unpack the contents of the downloaded zip file into the LiF:YO server directory.TTmod as an open API for other mod developers that offers great functionality and can save you hours of time.ĭownload “TTmod - LiF:YO Server Mod” TTmod.v1.5.zip – Downloaded 5844 times – 30 KB Installation It does plenty of things too, including RCON command processing, collecting statistic information about characters, providing a MOTD feature and doing the server-side part for the GuildGUI Client Mod. The main purpose is taking live information from a gameserver and writing it to the database so that web-apps like the LiF:YO Livemap can access it. Salty, LordDead, The Meme Reviewer, nate.TTmod is a pure server-side mod for LiF:YO Dedicated Servers.
